Features

Travian-Babysitter Features

Travian-Babysitter for you can most repetitive actions every day travian need and Volunteer work for more facilities.

Here we show a few of the many possibilities for the Babysitter Travian-bot.

 

 

It works in every Travian servers

The program is totally compatible with any Travian server, independently of the language in which it is implemented. Thanks to this unique characteristic, Travian-Babysitter takes the lead of BOTs at online games.

 

 

Online configuration

All modifications that you make on the program will be kept in our servers, so you will be able to use the program with your settings, independently of the place where you are connected (house, work, school, etc...)

If you have some game partner, your mutual understanding will be perfect when having both, the same way to play.

 

 

Battle report converter

Travian-Babysitter has its own battle report converter, this utility alows you to publish simplified reports of your battles in forums, chats, etc...

 

 

Upgrade raw materials

You will be able to upgrade the level of your raw materials without having to click or waiting until they upgrade is done, saving a long time, means your production will increase much quickly.

How does the program decide wich raw material to improve? It tries to imitate the logic of any player, scanning the amount of each resource on your village and it will decide to extend the raw material spot that have lesser resources. If its level could not be raised ("it doesn't have sufficient resources") it will extend the next lower spot you needed most and so on...

 

 

Upgrade building levels

Any building already built in your village will be able to increase automatically of level, so your culture point will be quickly multiplied as well, and your next village will be more close to your hand.

The expansion of your buildings is very personal, every player's strategy is different, some prefers to raise specific buildings before others. The program itself offers another way to see the problem, it will level up any existing building that use less resources to upgrade, so population will raise drastically with this system, as well as your culture points.

 

 

Share raw material between your villages

Your small villages will need more resources for their growth, and other of your villages will have to contribute to them. This process is extremely long and boring... With TB you will be able to set wich village sends resources to the another, what type of resources and their maximum quantity.

It will be able to exactly set the movements of your own resources, to increase its efficiency. Unused resources are delaying your villages growth.

 

 

You can post on the marketplace your offers

In many occasions you will have excessive raw material, and it is importantl that you sell these resources to buy others more necessary. So your merchants will never be with crossed-arms, you will be able to specify wich resource you want to sell and buy. When your merchants arrived at your villages, the offers will be put for sale again, so other players can accept them.

 

 

Buy in the market other player's offer

Most often is faster to buy rather than to sell, although less beneficial, since most of the times we sell to get some profit. However, some players put a juicy sale offer that anyone would like to accept. These "big-deals offers" appear and disappear very fast, and it is difficult to have the opportunity to see them.

With this program you will be able to decide what you want to pay and quantity of resources (also known as ratio) and when the program finds that supply equal or more cheaper it will accept it automatically.

 

 

Send your troops any way you want to other villages

This option can be used in many ocasions:

Asign which village to attack constantly, so your troops may steal raw materials continuously and other players cannot get them.

Mandar defensas a tus amigos mientras vas creando nuevas.

Are you being attacked? hide all troops you create in other villages so nobody can kill them.

Do you need to defend any of your village? you can concentrate all your troops in that village, not one will be left out without offering resistance to the agressor.

You will be able to continuously harass your opponent with fakes attacks, your real attacks will be completely hidden between them.

and whatever else you may come up with....

 

 

Automatically create troops

It is part of the game having a great number of troops, as much of attack as defense, and you will be able to get your village constantly creating them without being worried about it. Also it is very useful when you have been attacked to create more defensive troops quickly from all your villages.

 

 

Programing troops movements on time schedule

You will be able to send as many troops as you want in any way, so they will arrive at its target at a specific time, without being worried to calculate time they will spent, nor even at what time you have to send them so they can arrive at the exact time you need.

You will be able to put your defenses between any attack that are incoming or sending your fakes out so all of them will arrive at different villages at the same time, confusing your enemy.

 

 

Detect and avoid attacks

Nothing is more dangerous in travian, not realizing that you are attacking.

The program will detect that village is under attack and will warn you, so you can react as quickly as possible or set up an action before the attack (dodge, request support, to send reinforcements, send attack, run away ...)

 

 

Shutting down your computer automatically

You can set the program to shut down your computer at a specific hour, so you can leave Tavian-Babysitter extending your villages until the time you set it.

 

 

Closing or stopping the program

If you don't want the program to enter at your villages at a specific moment, although you are not in front of your computer, this option will be very useful, i.e., you will be able to close the program, but your pc still continue doing other things.

 

 
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